ALASTAIR BROWN

Professional Narrative Designer

Professional Work

C.V

Professional Work - Sniper Elite 5 (2022)

Narrative Design & Level Design

Worked closely with project stakeholders and leads throughout development, creating and maintaining documentation & materials for all narrative elements of the title.​

Created and maintained documentation tracking the overall narrative structure of the project, working collaboratively with principle leads and the rest of the level design team to keep this up to date throughout development.​

Principle Writer on the project, liaised with both external & internal support writers, alongside production throughout project to deliver final narrative driven elements (Story Cutscene Scripts – Core Story dialogue, Mission VO, AI barks etc.)

​Worked closely with core engine teams and key project stakeholders to champion new dialogue tools systems for our proprietary engine software.

Created and maintained supporting documentation for dialogue creation tools for other departments to follow as needed on the project.

Assisted in the creation & maintenance of documentation and assigned tasks via Jira tickets to relevant designers and other departments as needed to keep dialogue driven mechanics and mission structures consistent throughout development.

Created and maintained onboarding documentation for DLC studios as well as onboarded external designers onto the projects dialogue system.

Did all of this while training and mentoring Jr Designers throughout the projects life cycle, and while retaining ownership of the games 5th level: Festung Guernsey.