ALASTAIR BROWN
Professional Narrative Designer
Professional Work
Professional Work
Rebellion Developments: 2014 to 2023
Starting in QA in 2014, before moving into level design (2016) with a focus on narrative before ultimately becoming the company's Principal Narrative Designer (2022).
Various Positions
Special Thanks Credits Credited with Special Thanks for work done on both Atomfall and Sniper Elite Resistance.
Cloud Imperium Games: 2023 to 2024
Worked as part of the dialogue team, focusing on dialogue implementation across the title in addition to championing the team's development and integration into other dialogue dependent departments.
Lead Narrative Designer
Abrakam Entertainment: 2024 to 2025
Focused on creating DLC for Stellaris as part of Abrakam’s work with Paradox Interactive. Leading a focused team to deliver engaging experiences for players and expand the already vast galaxy of Stellaris.
Lead Narrative Content Designer